In a sense Tales from the borderlands Not lucky. Being announced almost simultaneously with Game of Thrones From the same Telltale Games, She immediately somehow went into the shadow, because all the folk attention was concentrated on the next game adaptation of so popular works now George Martin (George r. R. Martin). And in vain.
Each fairy tale has a beginning ..
But let’s go from the other end. What people usually think Borderlands? That’s right, a sort of clone Diablo, But with a first -person view, a futuristic setting and an endless „green“. And again – in vain! Because under this wrapper, gorgeous characters, megaton of a peculiar (and just a little black) humor and a very well-developed world are hidden under this wrapper.
Therefore, the emergence of a game, excellent in mechanics from the notorious “border”, but based on the same universe, is actually cool at least for the reason that now people who can not stand monotonous running around and shooting can also be introduced to thiswonderful world.
Against the background of the latest projects Telltale Tales from the borderlands stands out with a frivolous disposition. Before us is finally a comedic adventure action movie about people who find themselves in a very sensitive situation.
There is no point in talking about the plot, because it will be clean water spoilers. Let’s just say that the action of the game takes its start some time after the finals Borderlands 2. Handsome Jack is dead, in the „Hyperion“ mess, asylum seekers fled in all directions – everything is as always, the end of one adventure smoothly flows into the beginning of the new.
Winners write history
But about the characters to put in a word is definitely worth. If only because this time we have a story told in two votes, moreover, very different.
Firstly, there is a RIZ-an employee of the Hyperion Corporation, a well-groomed, well-wilted, confidently walking up the career ladder, until everything became very bad. And now he is trying to fix it with his best friend.
Secondly, there is Fiona-a professional thief working with her sister and spiritual mentor;She got one of those things that are called the last. Well, then you yourself understand that everything will go awry, but you are unlikely to imagine how exactly.
The charm of the plot is that the heroes are found throughout history, then they are again divided, and the narrative constantly jumps from one to another, giving a chance to evaluate what is happening from different angles. And of course, like any storytellers, they constantly pump and embellish their stories, and also regularly argue about which of them to the right.
With humor Tales from the borderlands Everything is in perfect order too. What is happening is comical, but at the same time is restrained from rolling into a uniform farce and absurdity, and at certain moments sad notes even appear.
And if someone had concerns about recognition Borderlands, then we hasten to dispel all fears and doubts – all sorts of branded elements, from music and ending with the details of the interface, is enough. There are not many references and familiar characters, but they are available and fit into the narrative quite organically: the main Camo in the first episode in general in one of the main characters Borderlands 2 – Talking exclusively hockey and ninja emoticons Zer0. And the traditional screensaver with a car and Skag came out even better than that The Pre-Equel.
A small big step
There is an opinion that Telltale makes not so much the game as Kinzo, which can be watched on almost all conceivable platforms, from mobile phones and to a new generation console. Well, the next creation of the company is not to say far from it. Yes, the gameplay practically did not bring here, and mainly players have to observe, not take part, but here everyone decides for himself whether he likes this approach or not. We really like it, especially when something truly interesting happens on the screen: the characters get into non-standard situations and come out of them in an original way. It is worth noting that in for some time we will be able to feel the results of some decisions immediately, in the same episode.
Although the old engine and a small budget, of course, make themselves felt – to dynamic scenes of shootings and chases clearly lack work, and they look poor. But this is almost the only reason to find fault with, so to speak, the “pilot” of the new gaming ”. The rest is pure water, especially for fans Borderlands.
The first series Tales from the borderlands – This is a great example of the fact that if from Borderlands Remove the “grind” not beloved by many, then you might turn out to be a great game. And if the whole season lasts at least at a similar level, it will be a holiday on the street of all residents of Pandora. And for the rest – an excellent occasion to join this very original and expressive universe!
Pros: An interesting plot;bright characters;recognizable elements of the series.
Cons: This is a typical game from Telltale.
Tales from the borderlands
The best comments
The witcher is a witcher. A Tales from the borderlands This is the same as Wolf Among US and/or Walking Dead … You can whine and minute for a long time, but Telltale Games stamped stupidly, without changing the engine, mechanics and gamers in general … for this minus … they would come up with something new, the game would be a definite “raisin” ..
PS. Even the Assassins from the anniversaries have more gameplay difference than the latest projects Telltale
Um … Wat? The downside is that the studio makes games in the genre in which it is very good? Oceum … And then the witcher minus put a “typical game from CD Projekt RED”
On my Twitara, all saliva launched and said that how cool they did unlike walking. That is, there is really such a cool breakthrough or just dialogs better?
Just fans of „Teleleyl“ cartoons have a very subtle perception and therefore seven masterpieces in the week. You should not lead to the hype and extol the standard shifts made by one template with a graphone and, to put it mildly, not outstanding, but good (not brilliant) plot. I understand where the enthusiasm where, of course, come from, but I can perfectly imagine that someone like this (especially when this comes out already four games a year!) may not like and want something more. That is why “this is a typical game from Telltale and is indicated in the disadvantages – they say, do not wait for the best, the pluses are in place, but the minuses are also in full.
The rest of the material will answer the rest, if he considers it necessary.
Nevertheless, the same David Games-Nado-Be-Serious Cage Interactive Kinzo comes differently each time (namely from a gameplay point of view). And Heavy Rain no one would have ever thought to even blame that compared to Fahrenheit there is simply an interface. And in fact, this is the case in the games of Telltale, where QTE, dialogs and moments when we are allowed to walk with our feet, differ in different games only with fonts and the graphene of the interface. To the fact that it is precisely all sorts of ideas in the genre of an interactive kinisch that you can pile a whole mountain, there would be a desire.
Lal, you made my night: D, I wanted to play, but I still endure and wait for all the episodes, as I waited in other games of the narrative storytellers ”.
The code is hacking, Assassin Creed Hang, although there are only other masks there, they put their passports with the date of birth and after a five -minute picking in the nose (I hope not from where they pick up) one new gadget for the whole game. I won’t even talk about the plot, it has long disappeared into Assassins Chemdus, and he is not even needed in the code. Tale Tale, on the other hand, do not change the engine and mechanics, but the games do not get worse. And this launch is no exception. You can even admit that not games, but an interactive and very linear film. It is very strange to write it into minuses.
Surely they will be rotten now, but explain to me what I do not understand in this world. Here everyone scolds Activision with their same high -ends (with the same gameplay, but different complaints), everyone scolds the anniversary with their same assassins (with the same gameplay, but different sets), but when TELLTALE is released for some year in a row, consider the same one and the samethe game (with exactly the same gameplay, but in different complaints), plus they divide it into a bunch of episodes, into seasons, plus categorically ignore the Russian market in terms of localization, (well, here they are, in fact, all third -party markets except the American ignores), plus, after all, they have never made a game on a really original universe, each time they take a ready -made, moreover, widely promoted and popular universe and make their small plot in it, but I understand that each game has its own original plot,But the foundations of the Universe, the rules according to which this universe lives invented for them, but everyone is happy every time, everyone is praised every time, but in fact, in its essence, each time simply writes a script for the next series of some kind of popular series. Explain to me what I’m wrong?
Oh yes, it’s time for me to get used to that objectivity is not welcome here. “Canweiir, Yobasoft, Yopta!»So, probably better?
The plots there are certainly not Nolanovsky, but quite good. Relyeshns went on the plot, on the fact that the game put an end to the history of Altair and Ezio. The 3rd part, too, was, although it was dull, but again went on characters and plot (and although the most part of the people exactly passed 3 part with a complete Russian voice acting and did not even feel the share of the atmosphere that was not least created thanksvoice acting). In AC4, in general, the hero was so careless, self-confident and selfish that at some point he lost so much that it was expensive for him. What is not a good plot message? Although okay, the haters are always more visible.
Because Telltale tell interesting and good stories, which, against the background of 90% of the current blockbusters, look almost brilliant. And there are two big differences: one thing is to tell uninteresting pathos stories, almost without changing the mechanics and, at best, twisting the graphone and redrawing the scenery. And a completely different thing is to tell interesting and good stories within the framework of simple and understandable mechanics.
Seasonality and division into episodes – I do not see anything terrible in this.
In general, Telltale is seen for me a sort of serial television from the world of games. Below budgets and many other features, but the games as a whole are quite cool come out.
„Booking“ – because there is where to grow, in many aspects.
On my Twitara, all saliva launched and said that how cool they did unlike walking. That is, there is really such a cool breakthrough or just dialogs better?
Personally, I got into the fact that the TV sets returned to humor. From gameplay, plot and other sides, the recently passed the wolf is very close,
if not even too much. The global difference in this regard is the presence of two playable protagonists, two points of view, etc.
It is worth noting that this is a very high -quality conveyor, because it works only thanks to fans. For me, games from TELLTALE – a scam of the century, despite the fact that this is not even games if you figure it out (Kinzo). And the creation takes a minimum of effort, this can be seen in the quality of products that does not change … And so that they have income and jump in the universes, while gaining their own fans … a vicious circle.
New Universe -> The announcement of the game -> Development and PR project -> The exit of the game -> Fans are glad -> Search for a new universe ..
P.S. In my opinion, the perfect scheme ..
What I noticed, the reviews of the saints and the thief Fen made exclusively on emotions, they say you really get great pleasure from games and want to play it, despite a considerable number of shortcomings. Here he changed his opinion one hundred percent. :/